Aditia Amukti Pratama
Technical Director ( 3D Animation / VFX )
Work
I am a Technical Director specializing in 3D Animation and VFX projects, with expertise across multiple DCC (Digital Content Creation) software, including Blender, After Effects, Nuke, and Gaffer, as well as any applications with an Application Programming Interface (API). I leverage these APIs to automate workflows and solve technical challenges in areas such as asset development, look development, animation, lighting, rendering, and compositing setups.
In addition, I create seamless integrations with render farms, project management systems, storage servers, and digital asset management solutions. I support the team by resolving technical issues and developing strategies that drive project success and ensure timely delivery.
I also excel in architecting production pipelines that enhance efficiency and integrate effortlessly with existing workflows, minimizing the learning curve for artists. Additionally, I negotiate, liaise, and communicate effectively with external teams, including overseas outsource partners, to ensure smooth collaboration and address any challenges related to production deadlines.
Skills
Bio
I ♥
Tinkering with Open Source Software, Learning and sharing new technology, Machine Learning, and Playing Retro Games (JRPG).
Featured Projects
Deep Paint Addon for Blender
Collaborative side project with Gaku Tada, creating Blender Addon to create color painting style using Grease Pencil.
Didi and Friends The Movie
My first feature film, made with Blender :)